Aim & Combat
Silent aim hooked into the real raycast path, camlock with FOV and hitbox selection, triggerbot, target filtering and priority — per game, wired to that game's own hit confirmation.
One script, bought once, yours for life. 13 supported Roblox games, 911 features across 64 panels — every one built from live analysis of the game it runs in.
Thumbnails, player counts and creators pulled straight from Roblox. Click any card to see every feature the hub loads for it.
No game matches that search.
Every panel is wired to a mechanism read out of the live client. Nothing in here is cosmetic-only.
Silent aim hooked into the real raycast path, camlock with FOV and hitbox selection, triggerbot, target filtering and priority — per game, wired to that game's own hit confirmation.
Boxes, corner brackets, healthbars, names, distance, tracers with depth fadeout, skeletons and world ESP for loot, mines, caches and objectives — colour-configurable per faction.
Admin remotes are never fired. Flagged actions like Mesozoico's fast attack are deliberately removed rather than shipped. Server-authoritative values are left alone instead of spammed.
Raycast wall-avoidance pathing, smart dodge, auto eat/drink, journal marking, prompt firing, submission solvers and stat spending — automation that survives an update.
Buy once and it's yours — no subscription, no renewals, no expiry. A single loadstring detects the place you're in and loads that game's panel. No per-game purchases, no juggling a dozen files.
Save managers, per-place config folders, theme managers and keybind pickers on every panel. New games get added, broken ones get patched.
Order a custom script built for a game that isn't in the hub yet. Tell me what you need, then open a ticket in the Discord and we'll sort out scope and price.
Join the Discord, open a ticket, and paste this in. That's your order placed.
Instant delivery, no subscription. Every supported game included — today's thirteen and everything added after, for as long as the hub exists.
No. It's a single payment for lifetime access — no monthly fee, no renewals, nothing that expires. You keep it, including every update and every game added later.
No. One purchase covers the whole hub. The script reads the place you're in and loads that game's panel automatically — including games added after you buy.
Any executor with a reasonable level of support — HTTP requests, file access for configs and standard hook functions. The hub loads its UI over HTTP and writes config files per place.
The hub is built to stay quiet: admin remotes are never fired, flagged actions are removed rather than shipped, and server-owned values are read instead of spammed. No script can promise you'll never be banned — anyone who tells you otherwise is selling something.
Panels get patched. Features are wired to mechanisms read from the live client, so most updates need a targeted fix rather than a rewrite.
Yes. Requests get looked at based on how many people ask and whether the game exposes anything worth hooking.